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Theory and Formal Methods of Computing 94 cover

The focus of this workshop was the development of mathematically-based techniques of formal specification of system behaviour, and the systematic development of implementations. The aim is to produce correct, efficient implementations in a reliable fashion. Topics covered at the workshop include category theory, logic, domain theory, semantics, concurrency, specification and verification. The papers published here range from the purely theoretical to practical applications.


Contents:
  • Games for Recursive Types (S Abramsky & G McCusker)
  • A Lambda-Evaluator Based on Interaction Nets (I Mackie)
  • An Internal Language for Interaction Categories (R Crole et al.)
  • Continuation Strictness Analysis of Lists (J Muylaert-Filho)
  • Modularization and Priorities (S Liebert)
  • Locales are Not Pointless (S Vickers)
  • Static Analysis of Value-Passing Process Calculi (D Clark et al.)
  • Geometric Logic as a Specification Language (S Vickers)
  • and other papers

Readership: Research scientists and graduate students in theoretical computer science.