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https://doi.org/10.1142/9789814733038_0008Cited by:0 (Source: Crossref)
Abstract:

In this book, we have investigated a collection of facial processing techniques for analyzing and synthesizing static and dynamic geometry of human faces. The collection includes appearance based expression recognition, feature based 3D morphable model fitting, 3D motion tracking, avatar playing and eye gaze recognition. The quantitative evaluation of the experiments shows that the algorithms and based-upon systems are competent for state-of-the-art quality for human faces and facial behaviors analysis. The efficiency of the algorithms has been demonstrated to be suitable for real time applications…