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LEVEL OF DETAIL AND MULTI-RESOLUTION MODELING FOR VIRTUAL PROTOTYPING

    https://doi.org/10.1142/S0219467801000207Cited by:8 (Source: Crossref)

    Reconciling scene realism with interactivity has emerged as one of the most important areas in making virtual reality feasible for large-scale CAD data sets consisting of several millions of primitives. Level of detail (LoD) and multi-resolution modeling techniques in virtual reality can be used to speed up the process of virtual design and virtual prototyping. In this paper, we present an automatic LoD generation and rendering algorithm, which is suitable for CAD models and propose a new multi-resolution representation scheme called MRM (multi-resolution model), which can support efficient extraction of fixed resolution and variable resolution for multiple objects in the same scene. MRM scheme supports unified selective simplifications and selective refinements over the mesh. Furthermore, LoD and multi-resolution models may be used to support real-time geometric transmission in collaborative virtual design and prototyping.

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