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LEARNING SCIENCE THROUGH GUIDED DISCOVERY: LIQUID WATER AND MOLECULAR NETWORKS

    https://doi.org/10.1142/9789814355872_0022Cited by:0 (Source: Crossref)
    Abstract:

    In every drop of water, down at the scale of atoms and molecules, there is a world that can fascinate anyone—ranging from a non-verbal young science student to an ardent science-phobe. The objective of Learning Science through Guided Discovery: Liquid Water and Molecular Networks is to use advanced technology to provide a window into this submicroscopic world, and thereby allow students to discover by themselves a new world. We have developed a coordinated two-fold approach in which a cycle of hands-on activities, games, and experimentation is followed by a cycle of advanced computer simulations employing the full power of computer animation to “ZOOM” into the depths of his or her newly-discovered world, an interactive experience surpassing that of an OMNIMAX theater. Pairing of laboratory experiments with corresponding simulations challenges students to understand multiple representations of concepts. Answers to student questions, resolution of student misconceptions, and eventual personalized student discoveries are all guided by a clear set of “cues” which we build into the computer display. We thereby provide students with the opportunity to work in a fashion analogous to that in which practicing scientists work—e.g., by using advanced technology to “build up” to general principles from specific experiences. Moreover, the ability to visualize “real-time” dynamic motions allows for student-controlled animated graphic simulations on the molecular scale and interactive guided lessons superior to those afforded by even the most artful of existing texts.