ORIENTATION AND POINT INCLUSION TESTS FOR SIMPLE POLYGONS
Abstract
This paper presents two robust algorithms for calculating the orientation and inclusion of simple polygons, respectively. By finding a maximum vertex of a simple polygon, a very fast convex vertex searching method is proposed and the orientation of the polygon can be uniquely determined. To decide the relationship between a point and a simple polygon, the concept of visible edge is put forward and an efficient visible edge searching algorithm is presented.