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The distance dynamics model was recently proposed to detect the disjoint community of a complex network. To identify the overlapping structure of a network using the distance dynamics model, an overlapping community detection algorithm, called L-Attractor, is proposed in this paper. The process of L-Attractor mainly consists of three phases. In the first phase, L-Attractor transforms the original graph to a link graph (a new edge graph) to assure that one node has multiple distances. In the second phase, using the improved distance dynamics model, a dynamic interaction process is introduced to simulate the distance dynamics (shrink or stretch). Through the dynamic interaction process, all distances converge, and the disjoint community structure of the link graph naturally manifests itself. In the third phase, a recovery method is designed to convert the disjoint community structure of the link graph to the overlapping community structure of the original graph. Extensive experiments are conducted on the LFR benchmark networks as well as real-world networks. Based on the results, our algorithm demonstrates higher accuracy and quality than other state-of-the-art algorithms.
In image analysis, recognition of the primitives plays an important role. Subsequent analysis is used to interpret the arrangement of primitives. This subsequent analysis must make allowance for errors or ambiguities in the recognition of primitives. In this paper, we assume that the primitive recognizer produces a set of possible interpretations for each primitive. To reduce this primitive-recognition ambiguity, we use contextual information in the image, and apply constraints from the image domain. This process is variously termed constraint satisfaction, labeling or discrete relaxation. Existing methods for discrete relaxation are limited in that they assume a priori knowledge of the neighborhood model: before relaxation begins, the system is told (or can determine) which sets of primitives are related by constraints. These methods do not apply to image domains in which complex analysis is necessary to determine which primitives are related by constraints. For example, in music notation, we must recognize which notes belong to one measure, before it is possible to apply the constraint that the number of beats in the measure should match the time signature. Such constraints can be handled by our graph-rewriting paradigm for discrete relaxation: here neighborhood-construction is interleaved with constraint-application. In applying this approach to the recognition of simple music notation, we use approximately 180 graph-rewriting rules to express notational constraints and semantic-interpretation rules for music notation. The graph rewriting rules express both binary and higher-order notational constraints. As image-interpretation proceeds, increasingly abstract levels of interpretation are assigned to (groups of) primitives. This allows application of higher-level constraints, which can be formulated only after partial interpretation of the image.
Myxobacteria have a high level of intercellular coordination. Their swarms show “streets” and “whirls” of parallel gliding cells as well as wave-like moving cell density fields, so called “rippling”. The dependence from two phenomenological parameters, gliding velocity and turning frequency, has turned out to be characteristic for cell behavior at the swarm edge. As cells at the swarm edge are mostly gliding parallel in one dimension, the behavior of single cells can be comprised in a one-dimensional model describing interactions between cells of the same species in a homogenous environment, where turning frequency determines the cell density distribution via a hyperbolic differential integral equation. After specifying the parameter functions appearing in the integral, it is examined how these parameters influence the turning behavior and therefore the edge development of swarms over time.
Numerical simulations of this model are performed both for the stationary and the time dependent case. For the time dependent model a front tracking method is applied using a Lagrange interpolation at the swarm edge. The simulations show that perception of different gliding directions is significant for the dynamics of swarm expansion and retraction.
While there are already literature surveys upon agent-mediated electronic commerce applications, none have specifically tackled the issue from an interaction perspective or looked at how the control is distributed among the agents. This state-of-the-art survey focuses on how agent interactions are handled. First, it deeply looks at how methods for enforcing the actions taken by agents have been dealt with, namely protocols, negotiation and auction. Second, it defines the various types of communication languages used in multi-agent market architectures. The three main alternatives are KQML, ACL and FLBC. A comparison is then made between them and shows how much they suite their purpose. Third, this paper highlights how the current electronic commerce applications provide explicit and integrated support for complex agent interactions and present several virtual institutions where agents are engaged in multiple bilateral negotiations. Finally, it discusses some related research perspectives and identify some limitations.