Processing math: 100%
Skip main navigation

Cookies Notification

We use cookies on this site to enhance your user experience. By continuing to browse the site, you consent to the use of our cookies. Learn More
×

System Upgrade on Tue, May 28th, 2024 at 2am (EDT)

Existing users will be able to log into the site and access content. However, E-commerce and registration of new users may not be available for up to 12 hours.
For online purchase, please visit us again. Contact us at customercare@wspc.com for any enquiries.

SEARCH GUIDE  Download Search Tip PDF File

  • articleNo Access

    3D ARTICULATED OBJECT UNDERSTANDING, LEARNING, AND RECOGNITION FROM 2D IMAGES

    This paper is aimed at 3D object understanding from 2D images, including articulated objects in active vision environment, using interactive, and internet virtual reality techniques. Generally speaking, an articulated object can be divided into two portions: main rigid portion and articulated portion. It is more complicated that "rigid" object in that the relative positions, shapes or angles between the main portion and the articulated portion have essentially infinite variations, in addition to the infinite variations of each individual rigid portions due to orientations, rotations and topological transformations. A new method generalized from linear combination is employed to investigate such problems. It uses very few learning samples, and can describe, understand, and recognize 3D articulated objects while the objects status is being changed in an active vision environment.

  • articleNo Access

    PARALLEL MATCHING OF 3D ARTICULATED OBJECT RECOGNITION

    In dealing with large volume image data, sequential methods usually are too slow and unsatisfactory. This paper introduces a new system employing parallel matching in high-level recognition of 3D articulated objects. A new structural strategy using linear combination and parallel graphic matching techniques is presented for 3D polyhedral objects representable by 2D line-drawings. It solves one of the basic concerns in diffusion tomography complexities, i.e. patterns can be reconstructed through fewer projections, and 3D objects can be recognized by a few learning sample views. It also improves some of the current methods while overcoming their drawbacks. Furthermore, it can distinguish very similar objects and is more accurate than other methods in the literature. An online webpage system for understanding and recognizing 3D objects is also illustrated.

  • articleNo Access

    APPROXIMATION WITH FRACTAL FUNCTIONS BY FRACTAL DIMENSION

    Fractals28 Jul 2022

    On the basis of previous studies, we explore the approximation of continuous functions with fractal structure. We first give the calculation of fractal dimension of the linear combination of continuous functions with different Hausdorff dimension. Fractal dimension estimation of the linear combination of continuous functions with the same Hausdorff dimension has also been discussed elementary. Then, based on Weierstrass Theorem and the related results of Weierstrass function, we give the conclusion that the linear combination of polynomials with the same Hausdorff dimension approximates the objective function. The corresponding results with noninteger and integer Hausdorff dimensions have been investigated. We also give the preliminary applications of the theory in the last section.

  • articleNo Access

    Method to Design Pattern Classification Model with Block Missing Training Data

    Missing data is a usual drawback in many real-world applications of pattern classification. Methods of pattern classification with missing data are grouped into four types: (a) deletion of incomplete samples and classifier design using only the complete data portion, (b) imputation of missing data and learning of the classifier using the edited set, (c) use of model-based procedures and (d) use of machine learning procedures. These methods can be useful in case of small amount of missing values, but they may be unsuitable in case of relatively large amount of missing values. We proposed a method to design pattern classification model with block missing training data. First, we separated submatrices from the block missing training data. Second, we designed classification submodels using each submatrix. Third, we designed final classification model using a linear combination of these submodels. We tested the classifying accuracy rate and data usage rate of the classification model designed by means of the proposed method by simulation experiments on some datasets, and verified that the proposed method was effective from the viewpoint of classifying accuracy rate and data usage rate.

  • articleNo Access

    The saturation class for linear combinations of Szász–Mirakjan operators

    This paper investigates the regularity of a class of differential operators generated by Szász–Mirakjan operators. With the aid of the regularity, the relation between the uniform saturated approximation order of linear combinations of Szász–Mirakjan operators and the smoothness of the approximated functions is studied. The saturation class for linear combinations of Szász–Mirakjan operators is characterized.

  • articleNo Access

    The Lp-saturation of linear combinations of Szász–Mirakjan–Kantorovich operators

    In this paper, we investigate the Lp-saturation of linear combinations of Szász–Mirakjan–Kantorovich operators. The main difficulty is how to tackle the differential operators deduced by Szász–Mirakjan–Kantorovich operators. We firstly investigate the regularity of these differential operators. By virtue of the regularity, the saturation theorem for linear combinations of Szász–Mirakjan–Kantorovich operators is ultimately obtained. Namely, the Lp-saturation class of these combinations is characterized.

  • chapterNo Access

    Quasigroups, hyperquasigroups, and vector spaces over fields with one or more elements

    The paper presents an elementary and unified approach to vector spaces over fields of order greater than or equal to one (the latter reducing to sets), based on three key principles. Firstly, use of quasigroups enables the field concept to be redefined in a way that admits a field of order one. Secondly, use of hyperquasigroups provides a recursive definition of linear combination that applies equally well to vector spaces over fields of order greater than or equal to one. Thirdly, it is recognized that relations rather than functions provide the correct morphisms for a category of sets to behave like categories of vector spaces over fields of order greater than one.

  • chapterNo Access

    AN APPROXIMATION FORMULA IN HILBERT SPACE

    Let formula be a frame for Hilbert space H. The purpose of this paper is to present an approximation formula of any f ∊ H by a linear combination of finitely many frame elements in the frame formula and show that the obtained approximation error depends on the bounds of frame and the convergence rate of frame coefficients of f as well as the relation among frame elements.

  • chapterNo Access

    3D ARTICULATED OBJECT UNDERSTANDING, LEARNING, AND RECOGNITION FROM 2D IMAGES

    This paper is aimed at 3D object understanding from 2D images, including articulated objects in active vision environment, using interactive, and internet virtual reality techniques. Generally speaking, an articulated object can be divided into two portions: main rigid portion and articulated portion. It is more complicated that “rigid” object in that the relative positions, shapes or angles between the main portion and the articulated portion have essentially infinite variations, in addition to the infinite variations of each individual rigid portions due to orientations, rotations and topological transformations. A new method generalized from linear combination is employed to investigate such problems. It uses very few learning samples, and can describe, understand, and recognize 3D articulated objects while the objects status is being changed in an active vision environment.

  • chapterNo Access

    Improvement of Gaussian Resampling Algorithm in Particle Filter Algorithm

    The improved resampling algorithms commonly in particle filter (PF), increase particles’ diversity by making new particles with various methods, and thus improve PF’s accuracy. However, they also increase the distance of particle probability distribution before resampling and reduce theactual estimation accuracy. To solve this problem, thispaper proposes an improved Gaussian resampling(IGR) algorithm, based on Gaussian Resampling (GR) Algorithm. Under the premise of maintaining the diversity of particles, we enable new particles to contain part of the low-weighted particles’ information by conducting proper linear combination with low-weighted particles. Simulation experiments conducted on single variable non-growth model suggest that the improved algorithm reduces the particles’ Kullback-Leibler(K-L) distance and improves the final tracking accuracy of PF.