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Fundamentals of Computer Graphics cover

This series of conferences has been organized to reflect the significant development of computer graphics in the Pacific Rim countries. PG '94 took place in China and attracted 210 papers, 50 of which were reviewed by an international set of referees and 21 of which are included in this volume, along with three invited papers. The selected papers are subdivided into five topics: modeling surfaces and deformations, image synthesis, computer animation, CAD, and image analysis and volume rendering.


Contents:
  • Modeling Scattered Function Data on Curved Surfaces (C L Bajaj & G-L Xu)
  • Recursive Gk Transformations between Adjacent Surfaces and Its Applications (L-Z Ma & Q-S Peng)
  • The Global Cube: A Light Energy Distributor for Light Propagation in General Environments (F Shen et al.)
  • A Fast Solver of Radiosity Equation Systems (X Wei & D Fussell)
  • Fast Techniques for Mixing and Control of Motion Units for Human Animation (D E Dow & S K Semwal)
  • Three Configurations of Block Edge Detections for Binary Images of the Hexagonal Grid (J Z Zhi)
  • and other papers

Readership: Readers interested in computer graphics.